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Online 1:1 Lessons
Want to learn more about a specific topic in Unity or game development? Book a one-on-one online lesson with a verified Unity community expert.
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Galal Hassan
5
(45)
In this 15 minute lesson we will discuss your career goals and plan out the perfect learning path for you to become a PRO. This is your chance to tell me about your passion and dreams, and we will figure out how to turn them into reality! By the end of this lesson, you will have a plan on what to do to turn your dreams into reality. PREREQUISITES: None
$10
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Nav Gupta
4.95
(324)
Home with your kids & want something to do with them? We’ve JUST created this program for you and your kids to ENJOY! (Ages 4-8) GAME DEV FOR KIDS AND FAMILY! Join Bean Brain and his Sidekick and work together to make a Memory Match Game! Kids will learn the basics of Unity with their parents by their side. No prior programming experience is necessary. NOTE: ONLY ONE SHOWTIME IN A DAY WILL BE DONE! ADDITIONAL SHOWTIME REQUESTS WILL BE Prerequisites: None Course Length: 1 Hour Course Delivery: Live Learning Why take this course? You’re a parent who’s been trying to give your kids something fun to do and at the same time spend some quality time with your child or children. In this special course you and your children will be joined by Bean Brain and his epic Sidekick as you learn the basics of Unity and make a simple Memory Match game. Putting smiles on faces of little ones is the goal and getting them inspired to learn the latest in STEM (Science Technology Engineering Mathematics) at an early age. What will you achieve by the end of the course? By the end of the course: Parents and children will have a fun memory of coding and making games (Thus reinforcing a positive emotion to programming and development rather than the negative ones many parents may have experienced in high schools and colleges) Create a simple Memory Match game Spend quality time with your child or children as you watch them learn and have fun with a live instructor Parents and Children will HAVE FUN! How To Start and Next Steps: Simply click on the calendar to the right and choose a day and time that is available. FULL SATISFACTION FOR OUR STUDENTS It is our aim to provide you with great education with highly trained professionals in the industry. We pride ourselves on delivering a high quality experience to all our users and we look forward to seeing you in our next live session! Still Have Questions? Feel free to reach out to me directly via message by clicking on the ‘Message’ button above. ABOUT ME: Created over 70+ Games and Apps in over 10+ Markets. (FATHER OF 3 BOYS - A Parent who understands you!) Nav Gupta was born and raised in Canada and is the Lead Developer and CEO of Game Scorpion Inc. He is an App and Game Developer, Motivational Speaker, Health Enthusiast, Creative Artist and a Lifelong Learner. With a passion for knowledge he seeks to motivate and teach others what he has learned and constantly tries to empower others to become the very best that they can be as well. He is the writer of hit book, “App Trillionaires: How To Become An App Developer” and His motto in life can be summed up by his own personal quote he spoke in 2008 which was, “Many dream a dream and wake up to reality…some dream a dream and make it reality!” ACCREDITATIONS: Nav is a graduate of Computer Science with a BSc. from Ryerson University in Canada (2008). He also has an A+ CompTia Certification (2005) and also obtained a certification in C++ in 1997 from DeVry Institute of Technology.
$120
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Nav Gupta
4.95
(324)
Not sure where to start? We understand! Unity is a very complex tool. Get a professional live expert to help you out today! ​ THE PERFECT WAY TO START LEARNING UNITY! Get assessed and figure out the proper courses and learning path you should take and thus save time and money. Prerequisites: None Course Length: 15 Min Max. (A Short Assessment) Course Delivery: Live Learning Why take this course? Making games is not easy as there are many moving parts. _**You just want to make your GAME/APP! **_We understand that, and in this short session we will work together to build a recommended path of action so you achieve results with Unity thus saving you countless hours of time and money! What will you achieve by the end of the course? By the end of the course, students will have the skills and confidence to: **SAVE TIME **=> Rather than watching un-necessary YouTube videos that you may never need or taking tutorials or courses that make no sense, we help you plan the RIGHT learning so you are able to save countless hours by getting the right education and not wasting time with the wrong items SAVE MONEY => We’ve all been there when we first started…seeing the Unity Asset Store, spending lots of money, learning tools that we never used in our final games…We can help you make a better decision on tools thus saving you money. GET STARTED => With our tips and advice you will have a better plan of action to get started immediately and with a higher chance of success than if you were to try and do it on your own. How To Start and Next Steps: Simply click on the calendar to the right and choose a day and time that is available. FULL SATISFACTION FOR OUR STUDENTS It is our aim to provide you with great education with highly trained professionals in the industry. We pride ourselves on delivering a high quality experience to all our users and we look forward to seeing you in our next live session! Still Have Questions? Feel free to reach out to me directly via message by clicking on the ‘Message’ button above. ABOUT ME: Created over 70+ Games and Apps in over 10+ Markets. Nav Gupta was born and raised in Canada and is the Lead Developer and CEO of Game Scorpion Inc. He is an App and Game Developer, Motivational Speaker, Health Enthusiast, Creative Artist and a Lifelong Learner. With a passion for knowledge he seeks to motivate and teach others what he has learned and constantly tries to empower others to become the very best that they can be as well. He is the writer of hit book, “App Trillionaires: How To Become An App Developer” and His motto in life can be summed up by his own personal quote he spoke in 2008 which was, “Many dream a dream and wake up to reality…some dream a dream and make it reality!” ACCREDITATIONS: Nav is a graduate of Computer Science with a BSc. from Ryerson University in Canada (2008). He also has an A+ CompTia Certification (2005) and also obtained a certification in C++ in 1997 from DeVry Institute of Technology.
$10
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Rodrigo Abreu
4.54
(33)
In this lesson we will see how the Unity UI system works and learn how to use some of the fundamental UI elements and features. By the end of this lesson you will know how to use the UI system and will be able to start implementing the UI system in your games. Topics: Canvas (Anchors, Rendering and Resolution) Rect Transform Text Image Button Toggle Dropdown Input Field Scroll Rect UI Scripting (C#, UnityEvents, Actions) Layout Basics ​ Who this course is for: This lesson is meant for anyone with basic understanding of Unity and C# but willing to learn how to use the Unity UI system ​ Requirements: Familiarity with Unity and C# ​ Duration: 60 Minutes
$120
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Rodrigo Abreu
4.54
(33)
Have you ever wondered what design patterns are and how to write reusable and clean code while following the most popular design principles in software? ​ Or even, are you coming from another sub-area of the software industry, and have been anticipating how to bring the best solutions for commonly occurring object-oriented problems to your Unity games? ​ So you’re in the right place, this series is definitely for you. ​ In this lesson, I’ll explain how to implementation and use the Object Pool Design Pattern in Unity with C#, as how it can help you optimizing some areas of your code. ​ Who this course is for: Aspiring software engineers adventuring into Unity, but wanting to improve their ways of writing code Experienced programmers coming from another grounds and migrating to Unity but already concerned in how to write more efficient and organized code ​ Requirements: Familiarity with C# Object-Oriented Programming ​ Duration: 30 Minutes
$60
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Rodrigo Abreu
4.54
(33)
Have you ever wondered what design patterns are and how to write reusable and clean code while following the most popular design principles in software? ​ Or even, are you coming from another sub-area of the software industry, and have been anticipating how to bring the best solutions for commonly occurring object-oriented problems to your Unity games? ​ So you’re in the right place, this series is definitely for you. ​ In this lesson, I’ll explain why design patterns are important, and I’ll walk you through the implementation and use of the Observer Pattern in Unity with C#, as well as the main problems solved by it. ​ Who this course is for: Aspiring software engineers adventuring into Unity, but wanting to improve their ways of writing code Experienced programmers coming from another grounds and migrating to Unity but already concerned in how to write more efficient and organized code ​ Requirements: Familiarity with C# Object-Oriented Programming ​ Duration: 30 Minutes
$60
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Chris Castaldi
5
(18)
Sequences, CutScenes, Animations all with no Code! This course will get you familiar with Unity’s Timeline Key frame system including signals and events. It’s a beginner course for someone with a good understanding of the editor. No Scripting is required.
$60
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Glenn Jones
4.93
(81)
Tired of putting Debug.Log() statements everywhere when trying to debug those pesky null references? Help is available. Wish you could stop your code at any point and examine variables within scope? Or better yet learn to enable conditional breakpoints and have the break point trigger at just the right time? Intro to Visual Studio Debugging Learn Visual Studio Debugging for Unity. Prerequisites: None Course Length: 1 Hour Course Delivery: Live Learning Why take this course? Visual Studio can be an intimidating piece of software when you are first starting out. Some don’t use it beyond editing their source code files. Learn about helpful functions within Visual Studio which will save you time and reduce the number of issues and problems with your code. Debug.Log() can still be a useful tool but debugging your source code by single stepping through it is the next step to writing better code. What will you achieve by the end of the course? By the end of the course, students will have the skills and confidence to: Setup your project to interact with Visual Studio. Connect Visual Studio to the Unity editor at run time. Learn how to control the run time flow of your program with single stepping.. Set debugging breakpoints to interrupt your code flow when it suits you. Set conditional breakpoints so the debugger automatically stops under certain conditions. Set watch variables so you can see the values of multiple variables at a glance while single stepping through your code How To Start and Next Steps: Simply click on the calendar to the right and choose a day and time that is available. Once you have a session booked, please make sure you have installed the Unity Hub and preferably a 2019.3 version of Unity along with the Visual Studio Community edition 2019 prior to our scheduled time slot. We recommend you use the Chrome web browser and you are required to have a microphone (Web Camera optional). You will be sharing your desktop via Unity Connect so I can guide you through the course. Please let me know if you will be using using Unity on Windows or a Mac. Note: If you already have a project you would like to debug, reach out to me via message and we can discuss tailoring the course to your project. or If not then use the Unity Hub learn page to download and open the Micro Karting project. This is a small project we will use to demonstrate debugging techniques using this code. ​ Full Satisfaction for our students It is our aim to provide you with a great education by trained professionals in the industry. We pride ourselves on delivering a high quality experience to all our users and we look forward to seeing you in our next live session! Still Have Questions? Feel free to reach out to me directly via message by clicking on the ‘Message’ button above. About Me: Glenn is a certified Unity Programmer who has been developing with Unity since 2009, First and foremost he considers himself to be a problem solver. He is interested in all forms of Unity development but likes to focus on XR Development. He is also learning about Data Science in general and how to apply ML to game/application development. Industry Profiles: **Unity Connect Profile: **https://connect.unity.com/u/glenn-jones LinkedIn Profile: https://www.linkedin.com/in/glenn-jones-66921113/
$120
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Galal Hassan
5
(45)
In this lesson we will cover some advanced of programming using Unity and C#. Algorithms Classes Data Structures I recommend you take the first lesson of this course (PROG101) before you join the second. This series of courses covers the basics of programming using Unity3D/2D. Looking for an introduction to programming? Click this link: https://livehelp.unity.com/lesson/5e681bfdedbc2a184f324bed PREREQUISITES: PROG101 ​
$60
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Chris Castaldi
Justin Markwell
Aaron Clifford
Galal Hassan
Nav Gupta
Glenn Jones
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