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Textures start in Middle instead of Bottom
Date: January 23, 2019Session Time: 10 mins
Answered by Glenn Jones
Programmer, Generalist
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38 Sessions
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Question Detail
I'm using ProBuilder for runtime model creation. When I create a 1x4x10 cube in editor the material textures from the bottom. When I create it at runtime (with script) the texture is centered. I don't know what is different, it's like editor one is overriding some unity default my script is not.
Texturing