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Rigidbodies aren't working - bad 3rd party scripts?
Date: January 10, 2019Session Time: 11 mins
Answered by Nav Gupta
Programmer, Generalist, Designer, Artist
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Question Detail
I need some help debugging my project. I believe a 3rd party prefab may have broken something and I can no longer get colliders to work. I am sure I am setting up the rigid bodies correctly, because I can replicate it in a new project and it works fine. need someone to help me troubleshoot
Collision
Physics
Unity
Rigidbody
Debugging
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5
Nav rocks!
January 9, 2019