Unity networking help
Date: February 8, 2019Session Time: 14 mins
Answered by Nav Gupta
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I need help understanding exactly how the above concepts are applied in the following networking components/libraries in Unity: UNet Photon (Realtime, PUN, Bolt, Server) Unity's new Networking Code (using Multiplay) Self-hosted Headless Unity in the cloud (AWS, Google, etc)
Unity Version: 2018.2
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February 8, 2019