Random tree generation for procedural terrain/mesh
Date: October 1, 2019Session Time: 163 mins
Answered by Phil Ferland
Programmer, Generalist, Designer
19 Sessions
USD $1 /min
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I followed an online tutorial to create a procedurally generated terrain/mesh with different regions based on color and height but I have no clue how to randomly generate trees with the mesh in regions that make sense. I am not a programmer and I know it should be a simple script but I am lost.
Scripting Problem
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October 1, 2019